Three-point-one today. Another ginormous "We'll fix it!" patches, where Blizzard admits that their content wasn't quite right and is going to flip every other thing that all classes know around a bit. Oh, and a new raid content to explore and have many wipe fests on. Joy!
Forgive me if I don't sound super excited. I have mixed feelings about the patch.
On one hand, new goals to strive for, as well as the highly anticipated Dual Specs [which my druid and shaman are going to participate in -- resto/PvEferal for Losse, resto/enhancement for Kanta [I have an unhealthy obsession with healing, can't you tell? It's a good thing, I suppose, for everyone else! I'm just glad I can now be resto for my raids and still kill things effectively!]].
On the other hand, learning wipes. I hate learning wipes. I know and understand they're necessary and bound to happen, but, at the same time, I hate it. [And yet, somehow I'm in a raid where we die fourteen times over the span of four hours to kill everything in Construct and Noth. Eight wipes on Grobby-face, not fun! Ah well, they need to learn and have a guide...]
Also, I have only a vague concept of how to be enhancement. I was resto from one to thirty-nine, enhancement from then to about seventy-one [healed off spec for all instances though], and resto from then on, more or less. It's been two or so months since I've hit eighty, and a few more on top of that since I've truly been DPS. So I get to learn how to play enhancement all over again, and remember that button mashing really doesn't do much [never does, but I do it as a bear anyway]. Spec wise, I have the general gist, minus a few odds and ends here and there. Hopefully Stonebaby at Big Hit Box will be able to shed a bit more light on it all.
My mage, for now, will stay her frost/arcane spec. Her Glyph of Frostbolt makes PvP a pain, which is why I will be considering a different spec -- or even the same spec and a few tweaks with different glyphs for PvP. This would have to mean I would PvP a lot though, so it's an entire new dilemma.
Raids! RBD got their first KT kill a while back, and since then, we've been struggling weekly to kill him. Some weeks, we succeed, other weeks, stuff happens and we only have one shot at him or we have to end on Sapphiron. I am proud of RBD, but I think we can achieve more if we can kill during loot, as well as starting on time rather than waiting for all twenty-five, including subs and pugs, to show up. After a few months, Losse is finally feral for them, and she tanks every boss in Construct up to KT himself, where she gets to be on add duty thanks to her better survivability [so the raid leaders say].
Kaizen, Kanta's twenty-fives, got Sarth3D last week as well as the twenty-man Naxx run with only four healers, for which she was one of the lucky four. Her raid makes me cry a bit and wish Losse was with them. Losse deserves all of the best because she's my favorite and first, but Kanta's taking the spotlight. As long as I keep telling myself that at least I get to see the content and take those challenges, no matter who I am on, I am content...
Mel's Naxx10 was two deaths away from Undying this past week, which annoyed all of us. One of them was my dying -- healers didn't heal me through Jagged Knife, and I died -- and the other, because our raid leader stood too close to our healer on KT and she almost blew both of them up. We managed to save the healer but couldn't quite get her... She did, however, go do twenty-minute Oculus and got that achievement with one minute to spare -- it was the raid leader's last achievement needed, and, therefore, we were able to watch the raid leader zoom around on a pretty red proto-drake.
Where are we now?
Waiting for the servers to come up so we can dump our gold into dual specs and start moaning about the server instability that always occurs after a patch, and wondering if raids will actually take place today due to said server instability...
Tuesday, April 14, 2009
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